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Clank! in! Space! Cyber Station 11
2-4 players, 12 Age Rating, 45-90 min play time. Skulk around an all-new Game board. Install cyberware for abilities that last the whole Game. Evade commander preon using her own executive escape pods.
Clank! In! Space! Apocalypse!
Thwart Lord Eradukus evil schemes by stealing black cubes. Explore two new double-sided modules and 35 new cards. Save the galaxy. And get rich in the process. Expand Clank In Space with new map tiles and challenges. 2-4 Players, 12 Age Rating, 45-90 Min Play Time.
Clank! in! Space! Adventures Pulsarcade
Clank In Space Adventures Pulsarcade. Clank expansion. Newest in Clank line.
Renegade Game Studios Clank! A Deck Building Adventure!
For 2-4 Players. A fast and intense dungeon delving experience. Push your luck to collect more treasure but watch out for the Dragon. A perfect melding of map exploration and deck-building in one game.
Clank! Legacy: Acquisitions Incorporated
Shape your world -- the choices you make affect your story, your board, and your cards. Climb the corporate adventuring ladder in a fantastical 10 game campaign. Continue your story with a unique and fully replayable post-campaign game. 2-4 Players, Ages 13, 90-120 min.
Renegade Game Studios Clank! Adventuring Party , Brown
Expand your merry band to include up to 6 players. Includes 6 new starting decks with thieving identities. A new boss, Hexavultus, will challenge all adventurers seeking his treasure. React cards play during an opponent's turn to expand your hand. 2-6 Players, 13 Age Rating, 30-60 Min Play Time.
Arkham Horror The Card Game | Horror Game | Mystery Game | Cooperative Card Games for Adults and Teens Ages 14 and up | 1-2 Players | Average Playtime 1-2 Hours | Made by Fantasy Flight Games
A LIVING CARD GAME OF ELDRITCH MYSTERY Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror The Card Game is the Living Card Game of Lovecraftian mystery, monsters and madness. HORROR GAME As the Ancient Ones seek entry to our world, investigators work to unravel arcane mysteries and conspiracies. Their efforts determine not only the course of your game, but carry forward throughout whole campaigns, challenging them to overcome their personal demons.. COOPERATIVE GAME You and your friends become investigators within the quiet New England town of Arkham, Massachusetts. No matter what compels you or haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards. These cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.. HIGHLY VARIABLE Each of your adventures in Arkham Horror The Card Game carries you deeper into mystery. You'll find cultists, foul rituals, haunted houses, strange creatures and signs of the Ancient Ones straining against the barriers to our world. The basic mode of play in Arkham LCG is not the adventure, but the campaign.. NUMBER OF PLAYERS AND AVERAGE PLAYTIME These scary games are designed for 1 to 2 players or up to 4 with 2 Core Sets and are suitable for ages 14 and older. Average game time is approximately 1 to 2 hours..
Hasbro Game of Life Junior
The game of life Junior is fun for kids. Easy to set up and play. Players perform fun, simple actions. Features 3-D car movers. The game of life junior is an easy, fun way to start playing the game of life. Easy to set up and play. Action cards and attractions change your path. Collect 10 stars first for the win. Includes 1 game board, 4 junior car tokens, 1 spinner and base, 96 cards in 2 decks and 48 stars.
Clank! Expeditions: Temple of The Ape Lords
Travel deep in the jungle on this new expedition. Collect valuable relics from the lost civilization of the Ape Lords. Carefully navigate through the passages and avoid the mechanical guardian. 2-4 Players, 13 Age Rating, 30-60 Min Play Time.
Space Base
Dice Game where players build their own chart of rewards. Fantastic artwork by Chris Walton set in a hopeful and humorous world. Easily taught with rich depth of play. All players engaged on every turn and every roll of the dice.